| clear_world() | Controller | |
| Controller() | Controller | |
| Controller(const std::string &filename) | Controller | |
| get_action_cam() | Controller | |
| get_hide_dots() | Controller | |
| get_slot_filename(int n) | Controller | |
| get_world() | Controller | [inline] |
| has_been_run() | Controller | [inline] |
| instance() | Controller | [inline, static] |
| is_running() | Controller | [inline] |
| load_from_slot(int n) | Controller | |
| load_world(const std::string &name) | Controller | |
| push_undo() | Controller | |
| redo() | Controller | |
| save_to_slot(int n) | Controller | |
| save_world(const std::string &name) | Controller | |
| set_action_cam(bool) | Controller | |
| set_hide_dots(bool) | Controller | |
| set_slow_down(bool s) | Controller | [inline] |
| slow_down_active() | Controller | [inline] |
| start_simulation() | Controller | |
| undo() | Controller | |
| update() | Controller | |
| ~Controller() | Controller |
1.3-rc3