This is the structure of a relocation entry:
typedef enum bfd_reloc_status { /* No errors detected */ bfd_reloc_ok, /* The relocation was performed, but there was an overflow. */ bfd_reloc_overflow, /* The address to relocate was not within the section supplied. */ bfd_reloc_outofrange, /* Used by special functions */ bfd_reloc_continue, /* Unsupported relocation size requested. */ bfd_reloc_notsupported, /* Unused */ bfd_reloc_other, /* The symbol to relocate against was undefined. */ bfd_reloc_undefined, /* The relocation was performed, but may not be ok - presently generated only when linking i960 coff files with i960 b.out symbols. If this type is returned, the error_message argument to bfd_perform_relocation will be set. */ bfd_reloc_dangerous } bfd_reloc_status_type; typedef struct reloc_cache_entry { /* A pointer into the canonical table of pointers */ struct symbol_cache_entry **sym_ptr_ptr; /* offset in section */ bfd_size_type address; /* addend for relocation value */ bfd_vma addend; /* Pointer to how to perform the required relocation */ reloc_howto_type *howto; } arelent;
Description
Here is a description of each of the fields within an arelent
:
sym_ptr_ptr
The symbol table pointer points to a pointer to the symbol
associated with the relocation request. It is
the pointer into the table returned by the back end's
get_symtab
action. See section Symbols. The symbol is referenced
through a pointer to a pointer so that tools like the linker
can fix up all the symbols of the same name by modifying only
one pointer. The relocation routine looks in the symbol and
uses the base of the section the symbol is attached to and the
value of the symbol as the initial relocation offset. If the
symbol pointer is zero, then the section provided is looked up.
address
The address
field gives the offset in bytes from the base of
the section data which owns the relocation record to the first
byte of relocatable information. The actual data relocated
will be relative to this point; for example, a relocation
type which modifies the bottom two bytes of a four byte word
would not touch the first byte pointed to in a big endian
world.
addend
The addend
is a value provided by the back end to be added (!)
to the relocation offset. Its interpretation is dependent upon
the howto. For example, on the 68k the code:
char foo[]; main() { return foo[0x12345678]; }
Could be compiled into:
linkw fp,#-4 moveb @#12345678,d0 extbl d0 unlk fp rts
This could create a reloc pointing to foo
, but leave the
offset in the data, something like:
RELOCATION RECORDS FOR [.text]: offset type value 00000006 32 _foo 00000000 4e56 fffc ; linkw fp,#-4 00000004 1039 1234 5678 ; moveb @#12345678,d0 0000000a 49c0 ; extbl d0 0000000c 4e5e ; unlk fp 0000000e 4e75 ; rts
Using coff and an 88k, some instructions don't have enough space in them to represent the full address range, and pointers have to be loaded in two parts. So you'd get something like:
or.u r13,r0,hi16(_foo+0x12345678) ld.b r2,r13,lo16(_foo+0x12345678) jmp r1
This should create two relocs, both pointing to _foo
, and with
0x12340000 in their addend field. The data would consist of:
RELOCATION RECORDS FOR [.text]: offset type value 00000002 HVRT16 _foo+0x12340000 00000006 LVRT16 _foo+0x12340000 00000000 5da05678 ; or.u r13,r0,0x5678 00000004 1c4d5678 ; ld.b r2,r13,0x5678 00000008 f400c001 ; jmp r1
The relocation routine digs out the value from the data, adds
it to the addend to get the original offset, and then adds the
value of _foo
. Note that all 32 bits have to be kept around
somewhere, to cope with carry from bit 15 to bit 16.
One further example is the sparc and the a.out format. The sparc has a similar problem to the 88k, in that some instructions don't have room for an entire offset, but on the sparc the parts are created in odd sized lumps. The designers of the a.out format chose to not use the data within the section for storing part of the offset; all the offset is kept within the reloc. Anything in the data should be ignored.
save %sp,-112,%sp sethi %hi(_foo+0x12345678),%g2 ldsb [%g2+%lo(_foo+0x12345678)],%i0 ret restore
Both relocs contain a pointer to foo
, and the offsets
contain junk.
RELOCATION RECORDS FOR [.text]: offset type value 00000004 HI22 _foo+0x12345678 00000008 LO10 _foo+0x12345678 00000000 9de3bf90 ; save %sp,-112,%sp 00000004 05000000 ; sethi %hi(_foo+0),%g2 00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 0000000c 81c7e008 ; ret 00000010 81e80000 ; restore
howto
The howto
field can be imagined as a
relocation instruction. It is a pointer to a structure which
contains information on what to do with all of the other
information in the reloc record and data section. A back end
would normally have a relocation instruction set and turn
relocations into pointers to the correct structure on input -
but it would be possible to create each howto field on demand.
enum complain_overflow
Indicates what sort of overflow checking should be done when performing a relocation.
enum complain_overflow { /* Do not complain on overflow. */ complain_overflow_dont, /* Complain if the bitfield overflows, whether it is considered as signed or unsigned. */ complain_overflow_bitfield, /* Complain if the value overflows when considered as signed number. */ complain_overflow_signed, /* Complain if the value overflows when considered as an unsigned number. */ complain_overflow_unsigned };
reloc_howto_type
The reloc_howto_type
is a structure which contains all the
information that libbfd needs to know to tie up a back end's data.
struct symbol_cache_entry; /* Forward declaration */ struct reloc_howto_struct { /* The type field has mainly a documentary use - the back end can do what it wants with it, though normally the back end's external idea of what a reloc number is stored in this field. For example, a PC relative word relocation in a coff environment has the type 023 - because that's what the outside world calls a R_PCRWORD reloc. */ unsigned int type; /* The value the final relocation is shifted right by. This drops unwanted data from the relocation. */ unsigned int rightshift; /* The size of the item to be relocated. This is *not* a power-of-two measure. To get the number of bytes operated on by a type of relocation, use bfd_get_reloc_size. */ int size; /* The number of bits in the item to be relocated. This is used when doing overflow checking. */ unsigned int bitsize; /* Notes that the relocation is relative to the location in the data section of the addend. The relocation function will subtract from the relocation value the address of the location being relocated. */ boolean pc_relative; /* The bit position of the reloc value in the destination. The relocated value is left shifted by this amount. */ unsigned int bitpos; /* What type of overflow error should be checked for when relocating. */ enum complain_overflow complain_on_overflow; /* If this field is non null, then the supplied function is called rather than the normal function. This allows really strange relocation methods to be accomodated (e.g., i960 callj instructions). */ bfd_reloc_status_type (*special_function) PARAMS ((bfd *abfd, arelent *reloc_entry, struct symbol_cache_entry *symbol, PTR data, asection *input_section, bfd *output_bfd, char **error_message)); /* The textual name of the relocation type. */ char *name; /* When performing a partial link, some formats must modify the relocations rather than the data - this flag signals this.*/ boolean partial_inplace; /* The src_mask selects which parts of the read in data are to be used in the relocation sum. E.g., if this was an 8 bit bit of data which we read and relocated, this would be 0x000000ff. When we have relocs which have an addend, such as sun4 extended relocs, the value in the offset part of a relocating field is garbage so we never use it. In this case the mask would be 0x00000000. */ bfd_vma src_mask; /* The dst_mask selects which parts of the instruction are replaced into the instruction. In most cases src_mask == dst_mask, except in the above special case, where dst_mask would be 0x000000ff, and src_mask would be 0x00000000. */ bfd_vma dst_mask; /* When some formats create PC relative instructions, they leave the value of the pc of the place being relocated in the offset slot of the instruction, so that a PC relative relocation can be made just by adding in an ordinary offset (e.g., sun3 a.out). Some formats leave the displacement part of an instruction empty (e.g., m88k bcs); this flag signals the fact.*/ boolean pcrel_offset; };
The HOWTO Macro
Description
The HOWTO define is horrible and will go away.
#define HOWTO(C, R,S,B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ {(unsigned)C,R,S,B, P, BI, O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC}
Description
And will be replaced with the totally magic way. But for the
moment, we are compatible, so do it this way.
#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,complain_overflow_dont,FUNCTION, NAME,false,0,0,IN)
Description
Helper routine to turn a symbol into a relocation value.
#define HOWTO_PREPARE(relocation, symbol) \ { \ if (symbol != (asymbol *)NULL) { \ if (bfd_is_com_section (symbol->section)) { \ relocation = 0; \ } \ else { \ relocation = symbol->value; \ } \ } \ }
bfd_get_reloc_size
Synopsis
unsigned int bfd_get_reloc_size (reloc_howto_type *);
Description
For a reloc_howto_type that operates on a fixed number of bytes,
this returns the number of bytes operated on.
arelent_chain
Description
How relocs are tied together in an asection
:
typedef struct relent_chain { arelent relent; struct relent_chain *next; } arelent_chain;
bfd_check_overflow
Synopsis
bfd_reloc_status_type bfd_check_overflow (enum complain_overflow how, unsigned int bitsize, unsigned int rightshift, bfd_vma relocation);
Description
Perform overflow checking on relocation which has bitsize
significant bits and will be shifted right by rightshift bits.
The result is either of bfd_reloc_ok
or
bfd_reloc_overflow
.
bfd_perform_relocation
Synopsis
bfd_reloc_status_type bfd_perform_relocation (bfd *abfd, arelent *reloc_entry, PTR data, asection *input_section, bfd *output_bfd, char **error_message);
Description
If output_bfd is supplied to this function, the
generated image will be relocatable; the relocations are
copied to the output file after they have been changed to
reflect the new state of the world. There are two ways of
reflecting the results of partial linkage in an output file:
by modifying the output data in place, and by modifying the
relocation record. Some native formats (e.g., basic a.out and
basic coff) have no way of specifying an addend in the
relocation type, so the addend has to go in the output data.
This is no big deal since in these formats the output data
slot will always be big enough for the addend. Complex reloc
types with addends were invented to solve just this problem.
The error_message argument is set to an error message if
this return bfd_reloc_dangerous
.
bfd_install_relocation
Synopsis
bfd_reloc_status_type bfd_install_relocation (bfd *abfd, arelent *reloc_entry, PTR data, bfd_vma data_start, asection *input_section, char **error_message);
Description
This looks remarkably like bfd_perform_relocation
, except it
does not expect that the section contents have been filled in.
I.e., it's suitable for use when creating, rather than applying
a relocation.
For now, this function should be considered reserved for the assembler.
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