| crossProduct(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
| dotProduct(const Vector3 &vec) const | Ogre::Vector3 | [inline] |
| getRotationTo(const Vector3 &dest) const | Ogre::Vector3 | [inline] |
| length() const | Ogre::Vector3 | [inline] |
| makeCeil(const Vector3 &cmp) | Ogre::Vector3 | [inline] |
| makeFloor(const Vector3 &cmp) | Ogre::Vector3 | [inline] |
| midPoint(const Vector3 &vec) const | Ogre::Vector3 | [inline] |
| normalise() | Ogre::Vector3 | [inline] |
| operator *(Real fScalar) const | Ogre::Vector3 | [inline] |
| operator *(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
| operator *(Real fScalar, const Vector3 &rkVector) | Ogre::Vector3 | [friend] |
| operator *=(Real fScalar) | Ogre::Vector3 | [inline] |
| operator!=(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
| operator+(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
| operator+=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
| operator-(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
| operator-() const | Ogre::Vector3 | [inline] |
| operator-=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
| operator/(Real fScalar) const | Ogre::Vector3 | [inline] |
| operator/=(Real fScalar) | Ogre::Vector3 | [inline] |
| operator<(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
| operator<<(std::ostream &o, const Vector3 &v) | Ogre::Vector3 | [friend] |
| operator=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
| operator==(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
| operator>(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
| operator[](unsigned i) const | Ogre::Vector3 | [inline] |
| operator[](unsigned i) | Ogre::Vector3 | [inline] |
| perpendicular(void) | Ogre::Vector3 | [inline] |
| randomDeviant(Real angle, const Vector3 &up=Vector3::ZERO) | Ogre::Vector3 | [inline] |
| squaredLength() const | Ogre::Vector3 | [inline] |
| UNIT_SCALE | Ogre::Vector3 | [static] |
| UNIT_X | Ogre::Vector3 | [static] |
| UNIT_Y | Ogre::Vector3 | [static] |
| UNIT_Z | Ogre::Vector3 | [static] |
| Vector3() | Ogre::Vector3 | [inline] |
| Vector3(Real fX, Real fY, Real fZ) | Ogre::Vector3 | [inline] |
| Vector3(Real afCoordinate[3]) | Ogre::Vector3 | [inline] |
| Vector3(int afCoordinate[3]) | Ogre::Vector3 | [inline] |
| Vector3(const Real *const r) | Ogre::Vector3 | [inline] |
| Vector3(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
| x | Ogre::Vector3 | |
| y | Ogre::Vector3 | |
| z | Ogre::Vector3 | |
| ZERO | Ogre::Vector3 | [static] |
Copyright © 2002 by The OGRE Team