| _addLight(Light *lt)=0 | Ogre::RenderSystem | [pure virtual] |
| _beginFrame(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _beginGeometryCount(void) | Ogre::RenderSystem | [virtual] |
| _disableTextureUnit(int texUnit) | Ogre::RenderSystem | [virtual] |
| _endFrame(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _getCullingMode(void) | Ogre::RenderSystem | [virtual] |
| _getFaceCount(void) | Ogre::RenderSystem | [virtual] |
| _getNumTextureUnits(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _getNumVertexBlendMatrices(void) | Ogre::RenderSystem | [virtual] |
| _getVertexCount(void) | Ogre::RenderSystem | [virtual] |
| _getViewport(void) | Ogre::RenderSystem | [virtual] |
| _isVertexBlendSupported(void) | Ogre::RenderSystem | [virtual] |
| _makeProjectionMatrix(Real fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest)=0 | Ogre::RenderSystem | [pure virtual] |
| _modifyLight(Light *lt)=0 | Ogre::RenderSystem | [pure virtual] |
| _popRenderState(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _pushRenderState(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _removeAllLights(void)=0 | Ogre::RenderSystem | [pure virtual] |
| _removeLight(Light *lt)=0 | Ogre::RenderSystem | [pure virtual] |
| _render(RenderOperation &op) | Ogre::RenderSystem | [virtual] |
| _setAlphaRejectSettings(CompareFunction func, unsigned char value)=0 | Ogre::RenderSystem | [pure virtual] |
| _setCullingMode(CullingMode mode)=0 | Ogre::RenderSystem | [pure virtual] |
| _setDepthBias(ushort bias)=0 | Ogre::RenderSystem | [pure virtual] |
| _setDepthBufferCheckEnabled(bool enabled=true)=0 | Ogre::RenderSystem | [pure virtual] |
| _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)=0 | Ogre::RenderSystem | [pure virtual] |
| _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0 | Ogre::RenderSystem | [pure virtual] |
| _setDepthBufferWriteEnabled(bool enabled=true)=0 | Ogre::RenderSystem | [pure virtual] |
| _setFog(FogMode mode=FOG_NONE, ColourValue colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)=0 | Ogre::RenderSystem | [pure virtual] |
| _setProjectionMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | [pure virtual] |
| _setRasterisationMode(SceneDetailLevel level)=0 | Ogre::RenderSystem | [pure virtual] |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)=0 | Ogre::RenderSystem | [pure virtual] |
| _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTexture(int unit, bool enabled, const String &texname)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureAddressingMode(int unit, Material::TextureLayer::TextureAddressingMode tam)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureBlendMode(int unit, const LayerBlendModeEx &bm)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureCoordCalculation(int unit, TexCoordCalcMethod m)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureCoordSet(int unit, int index)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureMatrix(int unit, const Matrix4 &xform)=0 | Ogre::RenderSystem | [pure virtual] |
| _setTextureUnitSettings(int texUnit, Material::TextureLayer &tl) | Ogre::RenderSystem | [virtual] |
| _setViewMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | [pure virtual] |
| _setViewport(Viewport *vp)=0 | Ogre::RenderSystem | [pure virtual] |
| _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | [virtual] |
| _setWorldMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | [pure virtual] |
| addFrameListener(FrameListener *newListener) | Ogre::RenderSystem | [virtual] |
| attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | [virtual] |
| convertColourValue(const ColourValue &colour, unsigned long *pDest)=0 | Ogre::RenderSystem | [pure virtual] |
| createRenderTexture(const String &name, int width, int height)=0 | Ogre::RenderSystem | [pure virtual] |
| createRenderWindow(const String &name, int width, int height, int colourDepth, bool fullScreen, int left=0, int top=0, bool depthBuffer=true, RenderWindow *parentWindowHandle=0)=0 | Ogre::RenderSystem | [pure virtual] |
| detachRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| fireFrameEnded(FrameEvent &evt) | Ogre::RenderSystem | [protected] |
| fireFrameStarted(FrameEvent &evt) | Ogre::RenderSystem | [protected] |
| getConfigOptions(void)=0 | Ogre::RenderSystem | [pure virtual] |
| getErrorDescription(long errorNumber)=0 | Ogre::RenderSystem | [pure virtual] |
| getName(void) const=0 | Ogre::RenderSystem | [pure virtual] |
| getRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| getStencilBufferBitDepth(void)=0 | Ogre::RenderSystem | [pure virtual] |
| getWaitForVerticalBlank(void) | Ogre::RenderSystem | |
| hasHardwareStencil(void)=0 | Ogre::RenderSystem | [pure virtual] |
| initialise(bool autoCreateWindow) | Ogre::RenderSystem | [virtual] |
| mActiveRenderTarget | Ogre::RenderSystem | [protected] |
| mActiveViewport | Ogre::RenderSystem | [protected] |
| mCullingMode | Ogre::RenderSystem | [protected] |
| mFaceCount | Ogre::RenderSystem | [protected] |
| mFrameListeners | Ogre::RenderSystem | [protected] |
| mOptions | Ogre::RenderSystem | [protected] |
| mPrioritisedRenderTargets | Ogre::RenderSystem | [protected] |
| mRenderTargets | Ogre::RenderSystem | [protected] |
| mTempNormalBlendBuffer | Ogre::RenderSystem | [protected] |
| mTempVertexBlendBuffer | Ogre::RenderSystem | [protected] |
| mTextureManager | Ogre::RenderSystem | [protected] |
| mTextureUnits | Ogre::RenderSystem | [protected] |
| mVertexCount | Ogre::RenderSystem | [protected] |
| mVSync | Ogre::RenderSystem | [protected] |
| mWorldMatrices | Ogre::RenderSystem | [protected] |
| reinitialise(void)=0 | Ogre::RenderSystem | [pure virtual] |
| removeFrameListener(FrameListener *oldListener) | Ogre::RenderSystem | [virtual] |
| RenderSystem() | Ogre::RenderSystem | |
| setAmbientLight(float r, float g, float b)=0 | Ogre::RenderSystem | [pure virtual] |
| setConfigOption(const String &name, const String &value)=0 | Ogre::RenderSystem | [pure virtual] |
| setLightingEnabled(bool enabled)=0 | Ogre::RenderSystem | [pure virtual] |
| setShadingType(ShadeOptions so)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferDepthFailOperation(StencilOperation op)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferFailOperation(StencilOperation op)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferFunction(CompareFunction func)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferMask(ulong mask)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, ulong refValue=0, ulong mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP) | Ogre::RenderSystem | [virtual] |
| setStencilBufferPassOperation(StencilOperation op)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilBufferReferenceValue(ulong refValue)=0 | Ogre::RenderSystem | [pure virtual] |
| setStencilCheckEnabled(bool enabled)=0 | Ogre::RenderSystem | [pure virtual] |
| setTextureFiltering(TextureFilterOptions fo)=0 | Ogre::RenderSystem | [pure virtual] |
| setWaitForVerticalBlank(bool enabled) | Ogre::RenderSystem | |
| shutdown(void) | Ogre::RenderSystem | [virtual] |
| softwareVertexBlend(RenderOperation &op, Matrix4 *pMatrices) | Ogre::RenderSystem | |
| startRendering(void) | Ogre::RenderSystem | [virtual] |
| validateConfigOptions(void)=0 | Ogre::RenderSystem | [pure virtual] |
| ~RenderSystem() | Ogre::RenderSystem | [virtual] |
Copyright © 2002 by The OGRE Team