| calcBoneAssignmentSize(void) | Ogre::MeshSerializer | [private] |
| calcGeometrySize(const GeometryData *pGeom) | Ogre::MeshSerializer | [private] |
| calcMaterialSize(const Material *pMat) | Ogre::MeshSerializer | [private] |
| calcMeshSize(const Mesh *pMesh) | Ogre::MeshSerializer | [private] |
| calcSkeletonLinkSize(const String &skelName) | Ogre::MeshSerializer | [private] |
| calcSubMeshSize(const SubMesh *pSub) | Ogre::MeshSerializer | [private] |
| calcTextureLayerSize(const Material::TextureLayer *pTex) | Ogre::MeshSerializer | [private] |
| exportMesh(const Mesh *pMesh, const String &filename, bool includeMaterials=false) | Ogre::MeshSerializer | |
| flipEndian(void *pData, size_t size, unsigned short count) | Ogre::Serializer | [protected] |
| flipEndian(void *pData, size_t size) | Ogre::Serializer | [protected] |
| flipFromLittleEndian(void *pData, size_t size, unsigned short count=1) | Ogre::Serializer | [protected] |
| flipToLittleEndian(void *pData, size_t size, unsigned short count=1) | Ogre::Serializer | [protected] |
| importLegacyOof(DataChunk &chunk, Mesh *pDest) | Ogre::MeshSerializer | |
| importMesh(DataChunk &chunk, Mesh *pDest) | Ogre::MeshSerializer | |
| MaterialMap typedef | Ogre::MeshSerializer | [private] |
| mCurrentChunkLen | Ogre::Serializer | [protected] |
| MeshSerializer() | Ogre::MeshSerializer | |
| mMaterialList | Ogre::MeshSerializer | [private] |
| mpfFile | Ogre::Serializer | [protected] |
| mpMesh | Ogre::MeshSerializer | [private] |
| mVersion | Ogre::Serializer | [protected] |
| readBools(DataChunk &chunk, bool *pDest, unsigned short count) | Ogre::Serializer | [protected] |
| readChunk(DataChunk &chunk) | Ogre::Serializer | [protected, virtual] |
| readFileHeader(DataChunk &chunk) | Ogre::Serializer | [protected, virtual] |
| readGeometry(DataChunk &chunk, GeometryData *dest) | Ogre::MeshSerializer | [private] |
| readLongs(DataChunk &chunk, unsigned long *pDest, unsigned short count) | Ogre::Serializer | [protected] |
| readMaterial(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readMesh(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readMeshBoneAssignment(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readMeshLodInfo(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readMeshLodUsageGenerated(DataChunk &chunk, unsigned short lodNum, Mesh::MeshLodUsage &usage) | Ogre::MeshSerializer | [private] |
| readMeshLodUsageManual(DataChunk &chunk, unsigned short lodNum, Mesh::MeshLodUsage &usage) | Ogre::MeshSerializer | [private] |
| readObject(DataChunk &chunk, Vector3 *pDest) | Ogre::Serializer | [protected] |
| readObject(DataChunk &chunk, Quaternion *pDest) | Ogre::Serializer | [protected] |
| readReals(DataChunk &chunk, Real *pDest, unsigned short count) | Ogre::Serializer | [protected] |
| readShorts(DataChunk &chunk, unsigned short *pDest, unsigned short count) | Ogre::Serializer | [protected] |
| readSkeletonLink(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readString(DataChunk &chunk) | Ogre::Serializer | [protected] |
| readSubMesh(DataChunk &chunk) | Ogre::MeshSerializer | [private] |
| readSubMeshBoneAssignment(DataChunk &chunk, SubMesh *sub) | Ogre::MeshSerializer | [private] |
| readTextureLayer(DataChunk &chunk, Material *pMat) | Ogre::MeshSerializer | [private] |
| Serializer() | Ogre::Serializer | |
| writeBools(const bool *pLong, unsigned short count) | Ogre::Serializer | [protected] |
| writeChunkHeader(unsigned short id, unsigned long size) | Ogre::Serializer | [protected, virtual] |
| writeData(const void *buf, size_t size, size_t count) | Ogre::Serializer | [protected] |
| writeFileHeader(void) | Ogre::Serializer | [protected, virtual] |
| writeGeometry(const GeometryData *pGeom) | Ogre::MeshSerializer | [private] |
| writeLodInfo(const Mesh *pMesh) | Ogre::MeshSerializer | [private] |
| writeLodSummary(unsigned short numLevels, bool manual) | Ogre::MeshSerializer | [private] |
| writeLodUsageGenerated(const Mesh *pMesh, const Mesh::MeshLodUsage &usage, unsigned short lodNum) | Ogre::MeshSerializer | [private] |
| writeLodUsageManual(const Mesh::MeshLodUsage &usage) | Ogre::MeshSerializer | [private] |
| writeLongs(const unsigned long *pLong, unsigned short count) | Ogre::Serializer | [protected] |
| writeMaterial(const Material *m) | Ogre::MeshSerializer | [private] |
| writeMesh(const Mesh *pMesh) | Ogre::MeshSerializer | [private] |
| writeMeshBoneAssignment(const VertexBoneAssignment *assign) | Ogre::MeshSerializer | [private] |
| writeObject(const Vector3 &vec) | Ogre::Serializer | [protected] |
| writeObject(const Quaternion &q) | Ogre::Serializer | [protected] |
| writeReals(const Real *pReal, unsigned short count) | Ogre::Serializer | [protected] |
| writeShorts(const unsigned short *pShort, unsigned short count) | Ogre::Serializer | [protected] |
| writeSkeletonLink(const String &skelName) | Ogre::MeshSerializer | [private] |
| writeString(const String &string) | Ogre::Serializer | [protected] |
| writeSubMesh(const SubMesh *s) | Ogre::MeshSerializer | [private] |
| writeSubMeshBoneAssignment(const VertexBoneAssignment *assign) | Ogre::MeshSerializer | [private] |
| writeTextureLayer(const Material::TextureLayer *pTex) | Ogre::MeshSerializer | [private] |
| ~MeshSerializer() | Ogre::MeshSerializer | [virtual] |
| ~Serializer() | Ogre::Serializer | [virtual] |
Copyright © 2002 by The OGRE Team