| _dumpContents(String filename) | Ogre::Mesh | |
| _dumpGeometry(GeometryData &g, std::ofstream &of) | Ogre::Mesh | |
| _getBoneMatrices(const AnimationStateSet &animSet, Matrix4 *pMatrices) | Ogre::Mesh | |
| _getNumBoneMatrices(void) | Ogre::Mesh | |
| _initAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
| _notifySkeleton(Skeleton *pSkel) | Ogre::Mesh | |
| _setBounds(const AxisAlignedBox &bounds) | Ogre::Mesh | |
| _setLodInfo(unsigned short numLevels, bool isManual) | Ogre::Mesh | |
| _setLodUsage(unsigned short level, Mesh::MeshLodUsage &usage) | Ogre::Mesh | |
| _setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, ProgressiveMesh::LODFaceData &facedata) | Ogre::Mesh | |
| _updateBounds(void) | Ogre::Mesh | |
| addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
| BoneAssignmentIterator typedef | Ogre::Mesh | |
| clearBoneAssignments(void) | Ogre::Mesh | |
| clone(String newName) | Ogre::Mesh | |
| cloneGeometry(GeometryData &source, GeometryData &dest) | Ogre::Mesh | [private] |
| compileBoneAssignments(void) | Ogre::Mesh | [private] |
| createManualLodLevel(Real fromDepth, const String &meshName) | Ogre::Mesh | |
| createSubMesh(void) | Ogre::Mesh | |
| destroy() | Ogre::Resource | [inline, virtual] |
| generateLodLevels(const LodDistanceList &lodDistances, ProgressiveMesh::VertexReductionQuota reductionMethod, Real reductionValue) | Ogre::Mesh | |
| getBoneAssignmentIterator(void) | Ogre::Mesh | |
| getBounds(void) | Ogre::Mesh | |
| getLastAccess(void) const | Ogre::Resource | [inline] |
| getLodIndex(Real depth) const | Ogre::Mesh | |
| getLodIndexSquaredDepth(Real squaredDepth) const | Ogre::Mesh | |
| getLodLevel(ushort index) const | Ogre::Mesh | |
| getName(void) const | Ogre::Resource | [inline] |
| getNumLodLevels(void) const | Ogre::Mesh | |
| getNumSubMeshes(void) const | Ogre::Mesh | |
| getSize(void) | Ogre::Resource | [inline, virtual] |
| getSkeleton(void) const | Ogre::Mesh | |
| getSkeletonName(void) const | Ogre::Mesh | |
| getSubMesh(unsigned short index) const | Ogre::Mesh | |
| hasSkeleton(void) const | Ogre::Mesh | |
| isLoaded(void) const | Ogre::Resource | [inline] |
| isLodManual(void) const | Ogre::Mesh | [inline] |
| load(void) | Ogre::Mesh | [virtual] |
| LodDistanceList typedef | Ogre::Mesh | |
| mAABB | Ogre::Mesh | [private] |
| mBoneAssignments | Ogre::Mesh | [private] |
| mBoneAssignmentsOutOfDate | Ogre::Mesh | [private] |
| Mesh(String name) | Ogre::Mesh | |
| MeshLodUsageList typedef | Ogre::Mesh | [private] |
| MeshSerializer class | Ogre::Mesh | [friend] |
| mIsLoaded | Ogre::Resource | [protected] |
| mIsLodManual | Ogre::Mesh | [private] |
| mLastAccess | Ogre::Resource | [protected] |
| mManuallyDefined | Ogre::Mesh | [private] |
| mMeshLodUsageList | Ogre::Mesh | [private] |
| mName | Ogre::Resource | [protected] |
| mNumLods | Ogre::Mesh | [private] |
| mSize | Ogre::Resource | [protected] |
| mSkeleton | Ogre::Mesh | [private] |
| mSkeletonName | Ogre::Mesh | [private] |
| mSubMeshList | Ogre::Mesh | [private] |
| mUpdateBounds | Ogre::Mesh | [private] |
| Resource() | Ogre::Resource | [inline] |
| setManuallyDefined(bool manuallyDefined) | Ogre::Mesh | |
| setSkeletonName(const String &skelName) | Ogre::Mesh | |
| sharedGeometry | Ogre::Mesh | |
| SubMeshList typedef | Ogre::Mesh | [private] |
| touch(void) | Ogre::Resource | [inline] |
| unload(void) | Ogre::Mesh | [virtual] |
| updateManualLodLevel(ushort index, const String &meshName) | Ogre::Mesh | |
| VertexBoneAssignmentList typedef | Ogre::Mesh | |
| ~Mesh() | Ogre::Mesh | |
| ~Resource() | Ogre::Resource | [inline, virtual] |