| ActivateBuffer(csVertexAttrib attrib, iRenderBuffer *buffer)=0 | iRender3D | [pure virtual] |
| ActivateTexture(iTextureHandle *txthandle, int unit=0)=0 | iRender3D | [pure virtual] |
| ActivateTexture(iMaterialHandle *matwrapper, int layer, int unit=0)=0 | iRender3D | [pure virtual] |
| BeginDraw(int drawflags)=0 | iRender3D | [pure virtual] |
| Close()=0 | iRender3D | [pure virtual] |
| DeactivateBuffer(csVertexAttrib attrib)=0 | iRender3D | [pure virtual] |
| DeactivateTexture(int unit=0)=0 | iRender3D | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| DisableLight(int i)=0 | iRender3D | [pure virtual] |
| DisablePVL()=0 | iRender3D | [pure virtual] |
| DisableZOffset()=0 | iRender3D | [pure virtual] |
| DrawLine(const csVector3 &v1, const csVector3 &v2, float fov, int color)=0 | iRender3D | [pure virtual] |
| DrawMesh(csRenderMesh *mymesh)=0 | iRender3D | [pure virtual] |
| EnableLight(int i)=0 | iRender3D | [pure virtual] |
| EnablePVL()=0 | iRender3D | [pure virtual] |
| EnableZOffset()=0 | iRender3D | [pure virtual] |
| FinishDraw()=0 | iRender3D | [pure virtual] |
| GetBufferManager()=0 | iRender3D | [pure virtual] |
| GetCaps()=0 | iRender3D | [pure virtual] |
| GetClipper()=0 | iRender3D | [pure virtual] |
| GetClipType()=0 | iRender3D | [pure virtual] |
| GetDriver2D()=0 | iRender3D | [pure virtual] |
| GetHeight()=0 | iRender3D | [pure virtual] |
| GetLightingManager()=0 | iRender3D | [pure virtual] |
| GetMaxLights()=0 | iRender3D | [pure virtual] |
| GetNearPlane()=0 | iRender3D | [pure virtual] |
| GetPerspectiveAspect()=0 | iRender3D | [pure virtual] |
| GetPerspectiveCenter(int &x, int &y)=0 | iRender3D | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRenderState(R3D_RENDERSTATEOPTION op)=0 | iRender3D | [pure virtual] |
| GetRenderTarget()=0 | iRender3D | [pure virtual] |
| GetStringContainer()=0 | iRender3D | [pure virtual] |
| GetTextureManager()=0 | iRender3D | [pure virtual] |
| GetWidth()=0 | iRender3D | [pure virtual] |
| GetWriteMask(bool &red, bool &green, bool &blue, bool &alpha)=0 | iRender3D | [pure virtual] |
| HasNearPlane()=0 | iRender3D | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| Open()=0 | iRender3D | [pure virtual] |
| Print(csRect *area)=0 | iRender3D | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| ResetNearPlane()=0 | iRender3D | [pure virtual] |
| SetClipper(iClipper2D *clipper, int cliptype)=0 | iRender3D | [pure virtual] |
| SetDimensions(int width, int height)=0 | iRender3D | [pure virtual] |
| SetLightParameter(int i, int param, csVector3 value)=0 | iRender3D | [pure virtual] |
| SetNearPlane(const csPlane3 &pl)=0 | iRender3D | [pure virtual] |
| SetObjectToCamera(csReversibleTransform *wvmatrix)=0 | iRender3D | [pure virtual] |
| SetPerspectiveAspect(float aspect)=0 | iRender3D | [pure virtual] |
| SetPerspectiveCenter(int x, int y)=0 | iRender3D | [pure virtual] |
| SetRenderState(R3D_RENDERSTATEOPTION op, long val)=0 | iRender3D | [pure virtual] |
| SetRenderTarget(iTextureHandle *handle, bool persistent=false)=0 | iRender3D | [pure virtual] |
| SetShadowState(int state)=0 | iRender3D | [pure virtual] |
| SetWriteMask(bool red, bool green, bool blue, bool alpha)=0 | iRender3D | [pure virtual] |