| DecRef()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| LoadEffectFile(const char *filename)=0 | iLoader | [pure virtual] |
| LoadImage(const char *Filename, int Format=CS_IMGFMT_INVALID)=0 | iLoader | [pure virtual] |
| LoadLibraryFile(const char *filename)=0 | iLoader | [pure virtual] |
| LoadMapFile(const char *filename, bool clearEngine=true, bool resolveOnlyRegion=true, bool checkDupes=false)=0 | iLoader | [pure virtual] |
| LoadMeshObject(const char *fname)=0 | iLoader | [pure virtual] |
| LoadMeshObjectFactory(const char *fname)=0 | iLoader | [pure virtual] |
| LoadSound(const char *fname)=0 | iLoader | [pure virtual] |
| LoadSound(const char *name, const char *fname)=0 | iLoader | [pure virtual] |
| LoadSoundData(const char *fname)=0 | iLoader | [pure virtual] |
| LoadTexture(const char *Filename, int Flags=CS_TEXTURE_3D, iTextureManager *tm=NULL, iImage **image=NULL)=0 | iLoader | [pure virtual] |
| LoadTexture(const char *Name, const char *FileName, int Flags=CS_TEXTURE_3D, iTextureManager *tm=NULL, bool reg=false, bool create_material=true)=0 | iLoader | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| SetMode(int iFlags)=0 | iLoader | [pure virtual] |