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Public API Reference |
#include "csutil/strset.h"
#include "ivideo/material.h"
#include "ivideo/render3d.h"
Go to the source code of this file.
Compounds | |
| struct | iRenderBuffer |
| This is a general buffer to be used by the renderer. More... | |
Enumerations | |
| enum | csRenderBufferType |
| Where the buffer is placed CS_BUF_INDEX is special and only to be used by indexbuffers. More... | |
| enum | csRenderBufferComponentType |
| Type of components. More... | |
| enum | csRenderBufferLockType |
| Type of lock CS_BUF_LOCK_NORMAL: Just get a point to the buffer, nothing special CS_BUF_LOCK_RENDER: Special lock only to be used by renderer. More... | |
| enum | csRenderMeshType |
| Type of mesh. More... | |
Definition in file rndbuf.h.