<Unit scale = "4" >
	<Meshfile file = "osprey.xmesh"  >
	</Meshfile>
	<Mount weapon = "Particle" size = "Medium Heavy" x = "6.000000" y = "-.9000000" z = "-3.000000"  >
	</Mount>
	<Mount weapon = "Particle" size = "Medium Heavy" x = "-6.000000" y = "-.9000000" z = "-3.000000"  >
	</Mount>
	<Mount weapon = "Ion" size = "Light Medium" x = "000000" y = "-.6000000" z = "12.000000"  >
	</Mount>
	<Mount weapon = "Torpedo" size = "heavy-missile" x = "-5.000000" y = "-.9000000" z = "-3.000000" ammo = "3" volume = "601"  >
	</Mount>
	<Mount weapon = "Torpedo" size = "heavy-missile" x = "5.000000" y = "-.9000000" z = "-3.000000" ammo = "3" volume = "601"  >
	</Mount>
	<Mount weapon = "Mace" size = "medium-missile heavy-missile" x = "4.000000" y = "-.9000000" z = "-2.000000" ammo = "1" volume = "601"  >
	</Mount>
	<Mount weapon = "Mace" size = "medium-missile heavy-missile" x = "-4.000000" y = "-.9000000" z = "-2.000000" ammo = "1" volume = "601"  >
	</Mount>
	<Mount weapon = "FriendOrFoe" size = "light-missile medium-missile" x = "3.000000" y = "-.9000000" z = "-1.000000" ammo = "1" volume = "201"  >
	</Mount>
	<Mount weapon = "FriendOrFoe" size = "light-missile medium-missile" x = "-3.000000" y = "-.9000000" z = "-1.000000" ammo = "10000" volume = "201"  >
	</Mount>
	<Mount weapon = "KillerBee" size = "special-missile" x = "3.000000" y = "-.9000000" z = "-0.000000" ammo = "30" volume = "1500"  >
	</Mount>
	<Mount weapon = "KillerBee" size = "special-missile" x = "-3.000000" y = "-.9000000" z = "-0.000000" ammo = "30" volume = "1500"  >
	</Mount>
	<Subunit file = "turretsmall" x = "0.089912" y = "0.120528" z = "-6.000000" ri = "0.994033" rj = "-0.109082" rk = "0.000000" qi = "0.000000" qj = "0.000000" qk = "-1.000000"  >
	</Subunit>
	<Thrust >
		<Engine Afterburner = "226587" Forward = "57964" Retro = "50655" Left = "28897" Right = "28897" Top = "28897" Bottom = "28897"  >
		</Engine>
		<Maneuver yaw = "774104" pitch = "774104" roll = "774104"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense HudImage = "osprey-hud.spr" >
		<Armor front = "137" right = "137" left = "137" back = "137"  >
		</Armor>
		<Shields front = "80.000000" right = "70.000000" left = "70.000000" back = "60.000000" recharge = "20.000000"  >
		</Shields>
		<Hull strength = "1000.000000"  >
		</Hull>
		<Cloak rate = ".4" cloakmin = ".1"  >
		</Cloak>
	</Defense>
	<Stats mass = "849" momentofinertia = "849" fuel = "200000000"  >
	</Stats>
	<Cockpit file = "light_cockpit.cpt" x = "0" y = "0" z = "12"  >
	</Cockpit>
	<Computer yaw = "98.000000" pitch = "98.000000" roll = "98.000000" afterburner = "133.333328" maxspeed = "42.666668" >
		<Radar itts = "true" color = "true" error = "0"  >
		</Radar>
	</Computer>
	<Energy afterburnenergy = "30" >
		<Reactor recharge = "60" limit = "280"  >
		</Reactor>
	</Energy>
	<Light file = "supernova.bmp" x = "1.5" y = "0.12" z = "-5.8" size = "0.880000"  >
	</Light>
	<Light file = "supernova.bmp" x = "-1.5" y = ".12" z = "-5.8" size = "0.880000"  >
	</Light>
	<Jump delay = "1" jumpenergy = "180"  >
	</Jump>
	<Hold volume = "40"  >
	</Hold>
</Unit>
