<Unit scale = "3" >
	<Meshfile file = "ta7.xmesh"  >
	</Meshfile>
	<Mount weapon = "Anihilator" size = "Special Heavy light-capship" x = "-1.700000" y = "0.100000" z = "7.800000"  >
	</Mount>
	<Mount weapon = "Anihilator" size = "Special Heavy light-capship" x = "1.700000" y = "0.100000" z = "7.800000"  >
	</Mount>
	<Mount weapon = "Reaper" size = "Heavy" x = "-1.400000" y = "-2.200000" z = "6.000000"  >
	</Mount>
	<Mount weapon = "Reaper" size = "Heavy" x = "1.400000" y = "-2.200000" z = "6.000000"  >
	</Mount>
	<Mount weapon = "Disruptor" size = "Light Medium" x = "5.761928" y = "-0.011904" z = "2.949717"  >
	</Mount>
	<Mount weapon = "Disruptor" size = "Light Medium" x = "-5.760555" y = "-0.011972" z = "2.988722"  >
	</Mount>
	<Mount weapon = "Torpedo" size = "heavy-missile" x = "-5.800000" y = "0.000000" z = "-1.500000" ammo = "6" volume = "1201"  >
	</Mount>
	<Mount weapon = "Hail" size = "light-missile medium-missile special-missile" x = "0.000000" y = "2.500000" z = "-3.500000" ammo = "40" volume = "601"  >
	</Mount>
	<Mount weapon = "Mace" size = "heavy-missile" x = "0.0000000" y = "0.000000" z = "8.000000" ammo = "1" volume = "601"  >
	</Mount>
	<Mount weapon = "Hail" size = "light-missile medium-missile special-missile" x = "0.000000" y = "1.500000" z = "-3.500000" ammo = "40" volume = "601"  >
	</Mount>
	<Mount weapon = "Torpedo" size = "heavy-missile" x = "5.800000" y = "0.000000" z = "-1.500000" ammo = "6" volume = "1201"  >
	</Mount>
	<Subunit file = "turretsmall" x = "1.450000" y = "0.000000" z = "6.550000" ri = "0.701334" rj = "0.127515" rk = "0.701334" qi = "0.707107" qj = "0.000000" qk = "-0.707107"  >
	</Subunit>
	<Subunit file = "turret_medium" x = "-1.450000" y = "-0.000000" z = "6.550000" ri = "-0.701334" rj = "-0.127515" rk = "0.701334" qi = "-0.707107" qj = "0.000000" qk = "-0.707107"  >
	</Subunit>
	<Subunit file = "turret_medium" x = "0.000000" y = "0.550000" z = "-4.000000" ri = "1.000000" rj = "0.000000" rk = "0.000000" qi = "0.000000" qj = "0.000000" qk = "-1.000000"  >
	</Subunit>
	<Light file = "supernova.bmp" x = "1.500000" y = "-0.000000" z = "-6.000000" size = "1.265019"  >
	</Light>
	<Light file = "supernova.bmp" x = "-1.500000" y = "-0.000000" z = "-6.000000" size = "1.297020"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "13229" Forward = "6447" Retro = "5833" Left = "5210" Right = "5210" Top = "5255" Bottom = "5255"  >
		</Engine>
		<Maneuver yaw = "10904" pitch = "10904" roll = "10904"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Energy >
		<Reactor recharge = "60" limit = "900"  >
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "500"  >
	</Jump>
	<Hold volume = "50"  >
	</Hold>
	<Defense HudImage = "kira-hud.spr" >
		<Armor front = "150" right = "90" left = "90" back = "110"  >
		</Armor>
		<Shields front = "300.000000" right = "250.000000" left = "250.000000" back = "300.000000" recharge = "25.000000"  >
		</Shields>
		<Hull strength = "300.000000"  >
		</Hull>
	</Defense>
	<Stats mass = "406" momentofinertia = "225" fuel = "200000000"  >
	</Stats>
	<Computer yaw = "93.500000" pitch = "93.500000" roll = "93.500000" afterburner = "119.300003" maxspeed = "41.599998" >
		<Radar itts = "true" range = "25000" color = "true"  >
		</Radar>
	</Computer>
</Unit>
