<Unit >
	<Meshfile file = "fighter-body.xmesh"  >
	</Meshfile>
	<Meshfile file = "fighter-guns.xmesh"  >
	</Meshfile>
	<Mount weapon = "KtekBeam" size = "Special Medium Heavy" x = "0.730882" y = "0.293518" z = "23.003031"  >
	</Mount>
	<Mount weapon = "Disruptor" size = "Special Light Medium" x = "-0.010562" y = "0.432593" z = "25.065680"  >
	</Mount>
	<Mount weapon = "KtekBeam" size = "Special Medium Heavy" x = "-0.731581" y = "0.229109" z = "22.665678"  >
	</Mount>
	<Light file = "supernova.bmp" x = "3.386960" y = "2.524278" z = "-10.232185" size = "4.677816"  >
	</Light>
	<Light file = "supernova.bmp" x = "-2.894827" y = "2.631000" z = "-11.071307" size = "4.717809"  >
	</Light>
	<Light file = "supernova.bmp" x = "-18.526455" y = "3.429340" z = "0.421196" size = "3.297047"  >
	</Light>
	<Light file = "supernova.bmp" x = "18.440897" y = "3.276502" z = "0.167332" size = "3.630991"  >
	</Light>
	<cockpit file = "rlaan-cockpit.cpt" x = "0" y = "3" z = "23"  >
	</cockpit>
	<Thrust >
		<Engine Afterburner = "34021" Forward = "34021" Retro = "18660" Left = "23357" Right = "23357" Top = "23357" Bottom = "23357"  >
		</Engine>
		<Maneuver yaw = "433580" pitch = "433580" roll = "433580"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense HudImage = "f109vampire-hud.spr" >
		<Cloak cloakmin = ".3" cloakrate = ".1" cloakenergy = "60" cloakglass = "false"  >
		</Cloak>
		<Armor front = "500" right = "480" left = "480" back = "600"  >
		</Armor>
		<Shields front = "30" right = "25" left = "25" back = "25" recharge = "36.166667"  >
		</Shields>
		<Hull strength = "1000"  >
		</Hull>
	</Defense>
	<Stats mass = "888" momentofinertia = "888" fuel = "2000000000"  >
	</Stats>
	<Computer yaw = "103.500000" pitch = "103.500000" roll = "103.500000" afterburner = "140.000000" maxspeed = "80.000000"  >
	</Computer>
	<Energy >
		<Reactor recharge = "60" limit = "470"  >
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "350"  >
	</Jump>
	<Hold volume = "25"  >
	</Hold>
</Unit>
