<Unit >
	<Meshfile file = "eject.xmesh"  >
	</Meshfile>
	<Thrust >
		<Engine Afterburner = "0.6375" Forward = "0.255" Retro = "0.255" Left = "0.255" Right = "0.255" Top = "0.255" Bottom = "0.255"  >
		</Engine>
		<Maneuver yaw = "19.125" pitch = "19.125" roll = "19.125"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Mount weapon = "HandLaser" size = "light special" x = "0.584" z = ".4" y = ".462"  >
	</Mount>
	<Defense HudImage = "eject-hud.spr" >
		<Armor front = "20" right = "20" left = "20" back = "20"  >
		</Armor>
		<Shields front = "0" back = "0" recharge = "0"  >
		</Shields>
		<Hull strength = "30"  >
		</Hull>
	</Defense>
	<Stats mass = "0.1275" momentofinertia = "0.1275" fuel = "10000"  >
	</Stats>
	<Computer yaw = "30" pitch = "30" roll = "50" afterburner = "10" maxspeed = "5"  >
	</Computer>
	<Upgrade file = "SkyScope_Alpha"  >
	</Upgrade>
	<Energy >
		<Reactor recharge = ".25" limit = "10"  >
		</Reactor>
	</Energy>
</Unit>
