#include <PoolExecutor.h>
Inheritance diagram for PoolExecutor:

Public Methods | |
| PoolExecutor (unsigned int min) | |
| PoolExecutor (unsigned int min, unsigned int max) | |
| void | setMax (unsigned int max) |
| void | setMin (unsigned int) |
| unsigned int | getMax () |
| unsigned int | getMin () |
| virtual | ~PoolExecutor () throw () |
| Destroy a new PoolExecutor. | |
| virtual void | execute (const RunnableHandle &task) |
| void | execute (Runnable *task) |
| virtual void | cancel () |
| virtual bool | isCanceled () |
| virtual void | wait () |
| virtual bool | wait (unsigned long timeout) |
Submitting a NullTask will allow you to wait() for all real tasks being executed to complete; and not just to be serviced (started).
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Create a new PoolExecutor
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Create a new PoolExecutor
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Implements Executor. |
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Convience method
Reimplemented from Executor. |
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Submit a light wieght task to an Executor. This will not block the calling thread very long. The submitted task will be executed at some later point by another thread.
Implements Executor. |
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Get the current maximum number of threads
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Get the current minimum number of threads
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Implements Cancelable. |
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Change the maximum number of threads in the pool. As tasks are added to the Executor, more threads will be added as needed - up to the maximum number of worker threads set.
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Change the minimum number of threads in the pool. When currently running tasks complete, and the Thread executing the task completes it can be removed. A Thread will never be instantly canceled because the minimum number of threads has changed. It is a gradual decline in the number of worker threads, they are canceled lazily.
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Implements Executor. |
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Implements Executor. |
1.2.17