v0.00 Nov 2002; Mathias Broxvall <matbr@home.se>, Initial release:	

29 Nov 2002; Vin Jrvel <vaino.jarvela@pp.inet.fi> various files:
       - Made compatible with GCC3.1.
       - Added new argument/options handling.
       - Added mute and windowed modes.

12 Dec 2002; Mathias Broxvall <matbr@home.se>, various files:
	- Cleaned up guile interface
	- Added "baby" balls
	
06 Jan 2003; Vin Jrvel <vaino.jarvela@pp.inet.fi>, enterHighScoreMode.cc:
	- Default name for highscore entry equals to the user running the game. Fetched from environment variable "USER"
	- Change the "Name:" text to "Enter your name:"	for better clarity.

06 Jan 2003; Mathias Broxvall <matbr@home.se>, various files:
	- New ball modifications and effects
	- More guile functions
	- Extra levels
	- Added "acid" flag to floors and editor
	- Updated configure scripts, works better but requires autoconf > 2.53
	  when rebuilding ./configure
	- Commandline arguments for graphics resolution
	- In editor: picking up colors, manipulating flags in large regions, etc.
	- Added "sand" flag to floors and editor
	- Left mousebutton makes the ball jump
	- ???
	
13 Jan 2003; Frank Gevaerts <frank@gevaerts.be>, map.cc:
	- Replaced "system / gzip" hack with calls to zlib functions

13 Jan 2003; Mathias Broxvall <matbr@home.se>, map.cc:
	- Changed fileformat to be platform independent
	- Release trackballs as v0.3.0

19 Jan 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Added bonuses at end of level
	- Replaced player info (time,score,lives,mods) with graphical "panel"
	- Fixed some graphic glitches
	- Added forcefields, switches to turn objects on/off
	- New levels
	- Released as trackballs v0.4.0

31 Jan 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Replaced all sound effects.
	- Made a "Hall of Fame"
	- Fixed button clicks on the main screen
	- Added "buy continue" when dead	
	- Splashscreen.
	- Editor save button and filepermission check
	- Added "using namespace std" in every source file.
	- Released as trackballs v0.4.1	

04 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- More soundeffects
	- Added fog
	- Settingsscreen
	- Keyboard controlls
	- Replaced fonts for a GPL'ed one
	- Added player setup screen, choose starting level from
	  already visited ones.
	- Added install script for icons under KDE
	- alternative colors and textures for player
	- Released as trackballs v0.5.0

08 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Replaced fonts, *again*, since some fontservers didn't handle
	  the old ones correctly.
	- Fixed bug in the physics engine
	- Added extra call to SDL_Quit at exit
	- Fixed crash when entering player name
	- Ball textures are not drawn if gfx_details == NONE
	- Released as trackballs v0.5.1	

15 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Added "health bar" for player
	- Created "pipes" and "pipe connectors"
	- Diamonds acting as "save points"
	- Small fixes in the default levels
	- Created the notion of levelsets, highscores for them etc.
	- Added Help screen
	- Fixed some "popups" in map drawing
	- Trackballs is now hosted at sourceforge!
	- Released as trackballs v0.6.0
	
21 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Fixed mouseclicks in menus
	- Added music and effects volume in settings	
	- Added editable wall colors 
	- Bug when fps>100 fixed. Also alternative keys for diagonal movement
	- AA for mapgrid
	- Rolling with spikes generates debris and is unstalbe
	- Editor now uses F1-F5 to select function and arrows more around.
	- Fixed problem with too large textures by rescaling images if neccessary.
	- Redone helpscreen
	- Polished some levels and added a new "pipe" level
	- Not released as trackballs v0.6.99 (PRERELEASE)

22 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Added configure options for highscores location and default resolution
	- Option to turn on/off grid lines
	- Released as trackballs v0.7.0

25 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Fixed bug with modulus of negative numbers
	- Fixed fatal bug crashing the editor
	- Map is now drawn in back-to-front order.
	- Added level option to scale maximum jump height
	- Fixes in configure.ac and Makefile.am (thanks Bernhard)
	- Released as trackballs v0.7.1

28 Feb 2003; Mathias Broxvall <matbr@home.se>, various files:
	- Translation of whole map in editor
	- Possibility to automatically make hills, mountains in editor.
	- Support from semitransparent walls/ground.	
	- Added API to alter spike/platform speeds after creation.	
	
28 Feb 2003; YP, ball.cc, glHelp.cc, glHelp.h
	- Optimised drawing of spikes
	
04 Mars 2003; Mathias Broxvall <matbr@home.se>, various files:
	- nogrid flag
	- support for editing all corners in a region
	- Questions for saving/quiting in editor
	- Saving/loading settings
	- Made sure correct timedelta (instead of 1/fps) is used everywhere
	- guile function (play-effect "name.wav")
	- guile functions to alter cells (flag, height, velocity)
	- added animator objects (animator, animator-value)
	- ctrl-j in editmode makes flattens cell
	- Made sure keyboard works in all menus
	- Fixed a bug with the starting viewpoint
	- Alternative path (~/.trackballs/levels) to .set, .map and .scm's
	- Some optimisations in Ball::physics
	- scriptable camera angle
	- API function (set-texture anim texture-name)
	- Added path to bonuslevel in lv3
	- Added "extra life" modpill
	- Moved translucent effects from ball::draw to stage 2.
	- Holding down mouse no longer works for jump
	- Prerelease 0.7.99
