# Copyright 1999-2024 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 inherit cmake optfeature prefix xdg DESCRIPTION="Open source reimplementation of Jazz Jackrabbit 2" HOMEPAGE="https://deat.tk/jazz2/" SRC_URI="https://github.com/deathkiller/jazz2-native/archive/refs/tags/${PV}.tar.gz -> ${P}.tar.gz" S="${WORKDIR}/${PN}-native-${PV}" LICENSE="GPL-3" SLOT="0" KEYWORDS="~amd64" IUSE="+openal sdl" DEPEND=" media-libs/libglvnd sys-libs/zlib:= openal? ( media-libs/libopenmpt media-libs/openal ) !sdl? ( media-libs/glfw ) sdl? ( media-libs/libsdl2 ) " RDEPEND="${DEPEND}" PATCHES=( "${FILESDIR}"/${PN}-system-source.patch ) src_prepare() { cmake_src_prepare hprefixify Sources/Shared/Environment.cpp # We need to install README.md to a different directory, default # src_install will handle that. sed -i '/README_INSTALL_DESTINATION/d' cmake/ncine_installation.cmake || die } src_configure() { local mycmakeargs=( -DNCINE_LINUX_PACKAGE="${PN}" -DNCINE_DOWNLOAD_DEPENDENCIES=OFF -DNCINE_LINKTIME_OPTIMIZATION=OFF -DNCINE_STRIP_BINARIES=OFF -DNCINE_VERSION_FROM_GIT=OFF -DNCINE_WITH_BACKWARD=OFF -DNCINE_WITH_GLEW=OFF -DNCINE_PREFERRED_BACKEND=$(usex sdl SDL2 GLFW) -DNCINE_WITH_AUDIO=$(usex openal) ) cmake_src_configure } pkg_postinst() { xdg_pkg_postinst optfeature "game data unless you want to install it manually" ${CATEGORY}/${PN}-data }