// Settings that influence how windows are positioned and sized.
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Layout
layout {
    // Set gaps around windows in logical pixels.
    gaps 16

    // When to center a column when changing focus, options are:
    // - "never", default behavior, focusing an off-screen column will keep at the left
    //   or right edge of the screen.
    // - "always", the focused column will always be centered.
    // - "on-overflow", focusing a column will center it if it doesn't fit
    //   together with the previously focused column.
    center-focused-column "on-overflow"

    // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
    preset-column-widths {
        // Proportion sets the width as a fraction of the output width, taking gaps into account.
        // For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
        // The default preset widths are 1/3, 1/2 and 2/3 of the output.
        proportion 0.33333
        proportion 0.5
        proportion 0.66667

        // Fixed sets the width in logical pixels exactly.
        // fixed 1920
    }

    // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
    // preset-window-heights { }

    // You can change the default width of the new windows.
    default-column-width { proportion 0.5; }
    // If you leave the brackets empty, the windows themselves will decide their initial width.
    // default-column-width {}

    // By default focus ring and border are rendered as a solid background rectangle
    // behind windows. That is, they will show up through semitransparent windows.
    // This is because windows using client-side decorations can have an arbitrary shape.
    //
    // If you don't like that, you should uncomment `prefer-no-csd` below.
    // Niri will draw focus ring and border *around* windows that agree to omit their
    // client-side decorations.
    //
    // Alternatively, you can override it with a window rule called
    // `draw-border-with-background`.

    // You can change how the focus ring looks.
    focus-ring {
        // Uncomment this line to disable the focus ring.
        // off

        // How many logical pixels the ring extends out from the windows.
        width 2

        // Colors can be set in a variety of ways:
        // - CSS named colors: "red"
        // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
        // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.

        // Color of the ring on the active monitor.
        active-color "#7fc8ff"

        // Color of the ring on inactive monitors.
        //
        // The focus ring only draws around the active window, so the only place
        // where you can see its inactive-color is on other monitors.
        inactive-color "#505050"

        // You can also use gradients. They take precedence over solid colors.
        // Gradients are rendered the same as CSS linear-gradient(angle, from, to).
        // The angle is the same as in linear-gradient, and is optional,
        // defaulting to 180 (top-to-bottom gradient).
        // You can use any CSS linear-gradient tool on the web to set these up.
        // Changing the color space is also supported, check the wiki for more info.
        //
        // active-gradient from="#80c8ff" to="#c7ff7f" angle=45

        // You can also color the gradient relative to the entire view
        // of the workspace, rather than relative to just the window itself.
        // To do that, set relative-to="workspace-view".
        //
        // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
    }

    // You can also add a border. It's similar to the focus ring, but always visible.
    border {
        // The settings are the same as for the focus ring.
        // If you enable the border, you probably want to disable the focus ring.
        off

        width 4
        active-color "#ffc87f"
        inactive-color "#505050"

        // Color of the border around windows that request your attention.
        urgent-color "#9b0000"

        // Gradients can use a few different interpolation color spaces.
        // For example, this is a pastel rainbow gradient via in="oklch longer hue".
        //
        // active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"

        // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
    }

    // You can enable drop shadows for windows.
    shadow {
        on

        // By default, the shadow draws only around its window, and not behind it.
        // Uncomment this setting to make the shadow draw behind its window.
        //
        // Note that niri has no way of knowing about the CSD window corner
        // radius. It has to assume that windows have square corners, leading to
        // shadow artifacts inside the CSD rounded corners. This setting fixes
        // those artifacts.
        //
        // However, instead you may want to set prefer-no-csd and/or
        // geometry-corner-radius. Then, niri will know the corner radius and
        // draw the shadow correctly, without having to draw it behind the
        // window. These will also remove client-side shadows if the window
        // draws any.
        //
        // draw-behind-window true

        // You can change how shadows look. The values below are in logical
        // pixels and match the CSS box-shadow properties.

        // Softness controls the shadow blur radius.
        softness 40

        // Spread expands the shadow.
        spread 5

        // Offset moves the shadow relative to the window.
        offset x=0 y=5

        // You can also change the shadow color and opacity.
        color "#00000064"
        inactive-color "#00000034"
    }

    // Struts shrink the area occupied by windows, similarly to layer-shell panels.
    // You can think of them as a kind of outer gaps. They are set in logical pixels.
    // Left and right struts will cause the next window to the side to always be visible.
    // Top and bottom struts will simply add outer gaps in addition to the area occupied by
    // layer-shell panels and regular gaps.
    struts {
        // left 64
        // right 64
        // top 64
        // bottom 64
    }
}

// Animation settings.
// The wiki explains how to configure individual animations:
// https://yalter.github.io/niri/Configuration:-Animations
animations {
    // Uncomment to turn off all animations.
    // off

    // Slow down all animations by this factor. Values below 1 speed them up instead.
    // slowdown 3.0
}
