Mesa 10.6.9 Release Notes / Octover 03, 2015 ============================================ Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 38109 `__ - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) - `Bug 55552 `__ - Compile errors with --enable-mangling - `Bug 86281 `__ - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false) - `Bug 91970 `__ - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex - `Bug 92072 `__ - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer) Changes ------- Brian Paul (1): - st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats Chris Wilson (1): - i965: Remove early release of DRI2 miptree Emil Velikov (4): - docs: add sha256 checksums for 10.6.8 - cherry-ignore: add commit non applicable for 10.6 - cherry-ignore: add commit non applicable for 10.6 - Update version to 10.6.9 Iago Toral Quiroga (1): - mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. Ian Romanick (5): - t_dd_dmatmp: Make "count" actually be the count - t_dd_dmatmp: Clean up improper code formatting from previous patch - t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere - t_dd_dmatmp: Pull out common 'count -= count & 3' code - t_dd_dmatmp: Use addition instead of subtraction in loop bounds Jeremy Huddleston (1): - configure.ac: Add support to enable read-only text segment on x86. Kristian Høgsberg Kristensen (1): - i965: Respect stride and subreg_offset for ATTR registers Kyle Brenneman (3): - glx: Fix build errors with --enable-mangling (v2) - mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix. - glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) Leo Liu (1): - radeon/vce: fix vui time_scale zero error Marek Olšák (1): - st/mesa: fix front buffer regression after dropping st_validate_state in Blit Roland Scheidegger (1): - mesa: fix mipmap generation for immutable, compressed textures