Mesa 10.4.3 Release Notes / January 24, 2015 ============================================ Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release. Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 80568 `__ - [gen4] GPU Crash During Google Chrome Operation - `Bug 85367 `__ - [gen4] GPU hang in glmark-es2 - `Bug 85696 `__ - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff - `Bug 88219 `__ - include/c11/threads_posix.h:197: undefined reference to \`pthread_mutex_lock' Changes ------- Axel Davy (39): - st/nine: Add new texture format strings - st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS - st/nine: NineBaseTexture9: fix setting of last_layer - st/nine: CubeTexture: fix GetLevelDesc - st/nine: Fix crash when deleting non-implicit swapchain - st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format - st/nine: NineBaseTexture9: update sampler view creation - st/nine: Check if srgb format is supported before trying to use it. - st/nine: Add ATI1 and ATI2 support - st/nine: Rework of boolean constants - st/nine: Convert integer constants to floats before storing them when cards don't support integers - st/nine: Remove some shader unused code - st/nine: Saturate oFog and oPts vs outputs - st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs - st/nine: Fix typo for M4x4 - st/nine: Fix POW implementation - st/nine: Handle RSQ special cases - st/nine: Handle NRM with input of null norm - st/nine: Correct LOG on negative values - st/nine: Rewrite LOOP implementation, and a0 aL handling - st/nine: Fix CND implementation - st/nine: Clamp ps 1.X constants - st/nine: Fix some fixed function pipeline operation - st/nine: Implement TEXCOORD special behaviours - st/nine: Fill missing dst and src number for some instructions. - st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC - st/nine: implement TEXM3x2DEPTH - st/nine: Implement TEXM3x2TEX - st/nine: Implement TEXM3x3SPEC - st/nine: Implement TEXDEPTH - st/nine: Implement TEXDP3 - st/nine: Implement TEXDP3TEX - st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB - st/nine: Correct rules for relative adressing and constants. - st/nine: Remove unused code for ps - st/nine: Fix sm3 relative addressing for non-debug build - st/nine: Add variables containing the size of the constant buffers - st/nine: Allocate the correct size for the user constant buffer - st/nine: Allocate vs constbuf buffer for indirect addressing once. Emil Velikov (2): - docs: Add sha256 sums for the 10.4.2 release - Update version to 10.4.3 Jason Ekstrand (1): - mesa: Fix clamping to -1.0 in snorm_to_float Jonathan Gray (1): - glsl: Link glsl_test with pthreads library. Jose Fonseca (1): - nine: Drop use of TGSI_OPCODE_CND. Kenneth Graunke (2): - i965: Respect the no_8 flag on Gen6, not just Gen7+. - i965: Work around mysterious Gen4 GPU hangs with minimal state changes. Stanislaw Halik (1): - st/nine: Hack to generate resource if it doesn't exist when getting view Xavier Bouchoux (3): - st/nine: Additional defines to d3dtypes.h - st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9 - st/nine: Fix D3DRS_POINTSPRITE support